Solutions for Engineers | Havok

By: Havok  05/12/2011

Havok’s suite of runtime development technologies are fully threaded for optimum scalability and have been used by over 500 of the world's best known and award-winning game titles including, Uncharted 3, Assassin’s Creed: Revelations, The Elder Scrolls V: Skyrim, Uncharted: Golden Abyss, Warhammer 40,000: Space Marine, and L.A. Noire.

Real-time Collision Detection and Simulation

Dynamic Character Creation

Optimized Playback and Real-time Blending of Characters

Professional Grade Scripting

Efficient Path finding and Path following for Dynamic Game Environment

Performance Optimized Cloth Simulation

Industry-Leading Support


Other products and services from Havok

05/12/2011

Solutions for Animators & Artists

Havok’s technologies are tightly integrated and offer full support for Autodesk® 3ds Max®, Autodesk Maya®, and Autodesk XSI®, enabling animators and artists to bring enviornments, characters, creatures, foliage and other objects to life. Add Believable, Physically-Based Motion to Garments, Foliage and other Deformable Objects. Get Optimized Playback and Real-time Blending of Characters. Create Interactive and Destructible Environments.


05/12/2011

Solutions for Designers | Havok

Full support for leading game platforms including Xbox 360®, PlayStation 3®, PC Games for Windows, PlayStation® Vita, Wii™, Nintendo® 3DS, Android™ Apple Mac, iOS and Linux. Havok provides a broad set of SDKs, artist tools, and innovative licensing solutions to suit your game design program needs. Direct technology support for 3ds Max®, Maya®, and XSI®.


05/12/2011

Solutions | Havok

Havok’s animation technologies are tightly integrated with Havok Physics and offer full support for Autodesk® 3ds Max®, Autodesk® Maya®, and Autodesk® XSI®, enabling animators and artists to bring characters, creatures, foliage and other objects to life.